Lia Carreira (1985, Brazil) is a media artist, curator and researcher, currently based in Lisbon, Portugal.
As an artist and curator she explores existing technologies as potential platforms for engagement and agency in order to discuss and unravel contemporary modes and understandings of being. Her research lies in the intersection of Curatorial Studies and Software Studies, addressing key challenges in curating software-based art.
Lia is a PhD candidate at the Winchester School of Art of the Southampton University (UK), developing research on Curatorial Labs and experimental practices. She has a Master in Media Arts Cultures (Danube University, Aalborg University, University of Lodz and City University of Hong Kong), a first Master in Media Technologies and Aesthetics (UFRJ, Brazil) and a Bachelor in Media Studies (UFES, Brazil).
Oberrō is a communal project in which practitioners from multiple fields and regions engage and develop collaborative and experimental practices. The name Oberrō, which means both “to wander among” and “to err”, carries the founding concepts and structures of the project: as a non-physical platform for artistic thinking and making, composed by an ever-changing group of nomadic practitioners with diverse backgrounds, the project refutes the establishment of borders, becoming a morphing and erratic initiative which envisions a diverse range of experimental practices, thus accepting the possibility and potentials of error/failures.
SOMAR Lisbon SOMAR is a new space in Lisbon dedicated to sound, art and technology. It promotes courses, exhibitions, concerts, talks and presentations in different formats.
The exhibition space as a laboratory is a PhD project which proposes to revisit past initiatives and document current strategies as to insert them within the historicization of curatorial practices, and to expand existing investigations in Curatorial Studies by taking into account the roles of and the relationships between the exhibition space, the laboratory and the experimental within those practices.
Bite to Byte is a video documentation project which explores the potentials of online culture and platforms in order to share experiences, knowledge and concerns regarding food distribution issues across the globe. As an artistic project developed for Ok.Video web residency, it aims to expand the notions of video documentation, online exhibition and archiving in times of online video sharing platforms and social broadcasting softwares such as Youtube, Twitch and Hangout.
 ARE: Magno Caliman / Exhibition Development / Concordia, Enschede, Netherlands
 Oberrō (OAR exhibition) / Artist/Curator / Sarajevo, Bosnia-Herzegovina.
 Fragments of [online] Existence / Artist/Exhibition Development / C. C. Las Cigarreras, Alicante, Spain.
 Fragments of [online] Existence / Artist/Exhibtion Development / Artistic Bokeh, MuseumsQuartier, Vienna, Austria
 Alientopias / Foreign Objects, CREATE, Aalborg, Denmark.
[2019-2022] [PhD] The exhibition space as a laboratory @ Winchester School of Art, Southampton University, UK
[2019-2020] Curating VR @ SOMAR, Lisbon, Portugal
[2017-2018] Artificial Intelligence in the Arts @ ZKM - Zentrum für Kunst und Medien
[2016-2017] Experimental Curating: strategies and platforms for online-based art @ Dabune University / ZKM
 Art On Your Screen [case study] @ ZKM - Zentrum für Kunst und Medien
[2013-2015] Image Studies and Big Data @ Labic - Laboratório de Estudos em Imagem e Cibercultura / UFES
[2011-2013] Digital art and Image Appropriation @ Escola de Comunicação / Federal University of Rio de Janeiro
[2009-2010] Digital Image Cultures @ Federal University of Espírito Santo
Email: liacarreira [at] gmail [dot] com